AI Insights · Timothy · October 2021
Top 5 Cartoon Fantasy Games in Italy Q3 2021
Explore the performance of the top 5 cartoon fantasy games on a unified platform in Italy during Q3 2021, featuring insights on downloads, revenue, and active users.
The third quarter of 2021 witnessed significant trends in the performance of the top five cartoon fantasy games on a unified platform in Italy. Here's a detailed look at the weekly downloads, revenue, and active users for these popular apps.
Candy Crush Saga
From late June to late September, Candy Crush Saga experienced a steady increase in weekly revenue, starting at approximately $187K and peaking at around $234K in mid-September. Weekly downloads saw a downward trend, starting from 16.6K and dropping to 11.8K by the end of the quarter. However, weekly active users showed a generally positive trend, increasing from 337K to 358K.
Pokémon GO
Pokémon GO had a fluctuating revenue pattern, with the highest weekly revenue reaching about $130K in mid-July. Downloads peaked at 72.8K in the same week, but later fell to 17.6K by the end of September. Despite these fluctuations, the game maintained a strong user base with weekly active users peaking at 1.95M in late August before settling around 1.57M by the end of September.
Candy Crush Soda Saga
Candy Crush Soda Saga showed consistent weekly revenue, hovering around $49K to $58K throughout the quarter. Downloads started at 7.5K and fell to about 5.2K by the end of September. Weekly active users had minor fluctuations but generally remained stable, ending the quarter with approximately 185K users.
Match Masters - PvP Match 3
Match Masters - PvP Match 3 displayed a steady revenue trend, with weekly earnings ranging between $41K and $59K. Downloads were relatively stable, fluctuating between 4.6K and 8.8K. Active users showed a slight downward trend, starting at 113K and ending at around 98K by the end of September.
Toon Blast
Toon Blast's revenue remained consistent, with weekly figures ranging from $36K to $43K. Downloads fluctuated slightly, peaking at 6.1K in mid-August and dropping to 4.7K by the end of September. Weekly active users showed a slight decline, starting at 168K and ending at around 147K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.